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SIGGRAPH
1995
ACM
13 years 11 months ago
Specializing shaders
We have developed a system for interactive manipulation of shading parameters for three dimensional rendering. The system takes as input user-defined shaders, written in a subset ...
Brian K. Guenter, Todd B. Knoblock, Erik Ruf
ICMCS
1999
IEEE
181views Multimedia» more  ICMCS 1999»
13 years 12 months ago
Interactive Content-Based Retrieval in Video Databases Using Fuzzy Classification and Relevance Feedback
This paper presents an integrated framework for interactive content-based retrieval in video databases by means of visual queries. The proposed system incorporates algorithms for ...
Anastasios D. Doulamis, Yannis S. Avrithis, Nikola...

Publication
352views
13 years 1 months ago
A Contourlet Transform Feature Extraction Scheme for Ultrasound Thyroid Texture Classification
Ultrasonography is an invaluable and widely used medical imaging tool. Nevertheless, automatic texture analysis on ultrasound images remains a challenging issue. This work presen...
Stamos Katsigiannis, Eystratios G. Keramidas, Dimi...
BCS
2008
13 years 9 months ago
Fast Estimation of Nonparametric Kernel Density Through PDDP, and its Application in Texture Synthesis
In this work, a new algorithm is proposed for fast estimation of nonparametric multivariate kernel density, based on principal direction divisive partitioning (PDDP) of the data s...
Arnab Sinha, Sumana Gupta
PAMI
2008
203views more  PAMI 2008»
13 years 7 months ago
Free-Form Object Reconstruction from Silhouettes, Occluding Edges and Texture Edges: A Unified and Robust Operator Based on Dual
In this paper, the duality in differential form is developed between a 3D primal surface and its dual manifold formed by the surface's tangent planes, i.e., each tangent plan...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel, Dav...