For specifying and verifying branching-time requirements, a reactive system is traditionally modeled as a labeled tree, where a path in the tree encodes a possible execution of the...
The current work addresses the development of cognitive abilities in artificial organisms. In the proposed approach, neural network-based agent structures are employed to represen...
This paper describes how multiagent systems can be used to achieve robust software, one of the major goals of software engineering. The paper first positions itself within the sof...
Michael N. Huhns, Vance T. Holderfield, Rosa Laura...
—This paper proposes a method of learning a similarity matrix from pairwise constraints for interactive clustering. The similarity matrix can be learned by solving an optimizatio...
— We develop decentralized controllers for a team of disk-shaped robots to converge to and circulate along the boundary of a desired two-dimensional geometric pattern specified ...