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» Verifying Model Transformations by Structural Correspondence
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CVPR
2008
IEEE
14 years 9 months ago
Particle filtering for registration of 2D and 3D point sets with stochastic dynamics
In this paper, we propose a particle filtering approach for the problem of registering two point sets that differ by a rigid body transformation. Typically, registration algorithm...
Romeil Sandhu, Samuel Dambreville, Allen Tannenbau...
PAMI
2010
180views more  PAMI 2010»
13 years 2 months ago
Point Set Registration via Particle Filtering and Stochastic Dynamics
In this paper, we propose a particle filtering approach for the problem of registering two point sets that differ by a rigid body transformation. Typically, registration algorithms...
Romeil Sandhu, Samuel Dambreville, Allen Tannenbau...
CW
2002
IEEE
14 years 19 days ago
Topological Morphing Using Reeb Graphs
Metamorphosis between 3D objects is often the transformation between a pair of shapes that have the same topology. This paper presents a new model using Reeb graphs and their cont...
Pizzanu Kanonchayos, Tomoyuki Nishita, Yoshihisa S...
COR
2006
84views more  COR 2006»
13 years 7 months ago
Stability and interaction in flatline games
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Alexander Mehlmann
PG
1997
IEEE
13 years 12 months ago
3D geometric metamorphosis based on harmonic map
Recently, animations with deforming objects are frequently used in various Computer Graphics applications. Metamorphosis (or morphing) of three dimensional objects is one of techn...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura