Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
Through a study of web site design practice, we observed that web site designers employ multiple representations of web sites as they progress through the design process, and that...
The use of point sets instead of meshes became more popular during the last years. We present a new method for anisotropic fairing of a point sampled surface using an anisotropic ...
Represented in a Morphable Model, 3D faces follow curved trajectories in face space as they age. We present a novel algorithm that computes the individual aging trajectories for g...
Kristina Scherbaum, Martin Sunkel, Hans-Peter Seid...
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...