We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
Contact in a typical haptic environment resembles the experience of tapping on soft foam, rather than on a hard object. Event-based, high-frequency transient forces must be superi...
Abstract. This study illustrates how obstacle avoidance can emerge from a visual homing strategy, caused by the intrinsic geometric structure of the environment. An example is show...