The three-dimensional discrete cosine transform (3D DCT) has been proposed as an alternative to motion-compensated transform coding for video content. However, so far no definiti...
In this paper, an algorithm for image coding based on a sparse 3-dimensional Discrete Cosine Transform (3D DCT) is studied. The algorithm is essentially a method for achieving a su...
Synchronization is a challenge in the multi-site 3D teleimmersion (3DTI) because it is complicated by the coexistence of highly correlated heterogenous streams from multiple sourc...
We address the automatic recovery of complete 3-D object models from video streams. Usually, complete 3-D models are built by fusing several depth maps, each computed from a small...
We present an algorithm for illumination invariant 3D model based tracking and video compression. While model-based coding schemes are well developed, the compression rate reduces...