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» Video Coding Using Streamed 3D Representation
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CSCW
2011
ACM
13 years 2 months ago
From ethnographic study to mixed reality: a remote collaborative troubleshooting system
In this paper we describe how we moved from ethnographic study to design and testing of a Mixed Reality (MR) system, supporting collaborative troubleshooting of office copiers and...
Jacki O'Neill, Stefania Castellani, Fréd&ea...
DCC
2011
IEEE
13 years 2 months ago
Robust Learning of 2-D Separable Transforms for Next-Generation Video Coding
With the simplicity of its application together with compression efficiency, the Discrete Cosine Transform(DCT) plays a vital role in the development of video compression standar...
Osman Gokhan Sezer, Robert A. Cohen, Anthony Vetro
VRML
2003
ACM
14 years 1 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink
APCSAC
2003
IEEE
13 years 11 months ago
Simultaneous MultiStreaming for Complexity-Effective VLIW Architectures
Very Long Instruction Word (VLIW) architectures exploit instruction level parallelism (ILP) with the help of the compiler to achieve higher instruction throughput with minimal hard...
Pradeep Rao, S. K. Nandy, M. N. V. Satya Kiran
TOG
2008
106views more  TOG 2008»
13 years 7 months ago
BSGP: bulk-synchronous GPU programming
We present BSGP, a new programming language for general purpose computation on the GPU. A BSGP program looks much the same as a sequential C program. Programmers only need to supp...
Qiming Hou, Kun Zhou, Baining Guo