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IPCV
2010
13 years 5 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
IWINAC
2011
Springer
12 years 10 months ago
Clustering of Trajectories in Video Surveillance Using Growing Neural Gas
Abstract. One of the more important issues in intelligent video surveillance systems is the ability to handle events from the motion of objects. Thus, the classification of the tr...
Javier Acevedo-Rodríguez, Saturnino Maldona...
ICMCS
2005
IEEE
218views Multimedia» more  ICMCS 2005»
14 years 1 months ago
A Mid-level Visual Concept Generation Framework for Sports Analysis
The development of mid-level concepts helps to bridge the gap between low-level feature and high-level semantics in video analysis. Most existing work combines the customized mid-...
Xiaofeng Tong, Lingyu Duan, Hanqing Lu, Changsheng...
VMV
2003
164views Visualization» more  VMV 2003»
13 years 9 months ago
A Parallel Framework for Silhouette-Based Human Motion Capture
This paper presents a method to capture human motion from silhouettes of a person in multi-view video streams. Applying a hierarchical kinematic body model motion parameters are e...
Christian Theobalt, Joel Carranza, Marcus A. Magno...
MICCAI
1998
Springer
13 years 11 months ago
AnatomyBrowser: A Framework for Integration of Medical Information
In this paper we present AnatomyBrowser, a framework for integration of images and textual information in medical applications. AnatomyBrowser allows the user to combine 3D surfac...
Polina Golland, Ron Kikinis, Christopher Umans, Mi...