In this article a robust and real-time hand gesture detection and recognition system for dynamic environments is proposed. The system is based on the use of boosted classifiers for...
Hardy Francke, Javier Ruiz-del-Solar, Rodrigo Vers...
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
In region machining, neighbouring regions may be close together, but disconnected. Boundary curves may also have unwanted geometric artifacts caused by approximation and discretis...
In this paper, we present a computational scene model and also derive novel algorithms for computing audio and visual scenes and within-scene structures in films. We use constraint...