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GRAPHICSINTERFACE
2004
13 years 9 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
CVPR
2004
IEEE
14 years 9 months ago
Visual Odometry and Map Correlation
In this paper, we study how estimates of ego-motion based on feature tracking (visual odometry) can be improved using a rough (low accuracy) map of where the observer has been. We...
Anat Levin, Richard Szeliski
VIS
2007
IEEE
126views Visualization» more  VIS 2007»
14 years 8 months ago
A Unified Paradigm for Scalable Multi-Projector Displays
We present a general framework for the modeling and optimization of scalable multi-projector displays. Based on this framework, we derive algorithms that can robustly optimize the ...
Niranjan Damera-Venkata, Nelson L. Chang, Jeffre...
ICPR
2002
IEEE
14 years 8 months ago
Boosting and Structure Learning in Dynamic Bayesian Networks for Audio-Visual Speaker Detection
Bayesian networks are an attractive modeling tool for human sensing, as they combine an intuitive graphical representation with ef?cient algorithms for inference and learning. Ear...
Tanzeem Choudhury, James M. Rehg, Vladimir Pavlovi...
CRV
2005
IEEE
198views Robotics» more  CRV 2005»
14 years 1 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham