This paper presents a content-based approach for understanding handball videos. Tracked players are characterized by their 2D trajectories in the court plane. The trajectories and...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...
Nervixxx introduces neural computing to overcome the limit of conventional performance systems1 that uses tangible computing and physical computing. Specifically, we utilized the ...
Hand jitters result in unintentional fluctuation of image sequences taken by hand-held video cameras. Stabilization of the foreground object of interest in pictures is essential f...
We present a prototype interface for visualizing and interacting with univariate time-dependent digital signals, i.e., the kind of signals that might be measured using an oscillos...
Roberto Lopez-Hernandez, David Guilmaine, Michael ...
By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation pr...