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FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
13 years 11 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
IJCV
2007
113views more  IJCV 2007»
13 years 7 months ago
Vision and Rain
The visual effects of rain are complex. Rain produces sharp intensity changes in images and videos that can severely impair the performance of outdoor vision systems. In this paper...
Kshitiz Garg, Shree K. Nayar
ICIP
2010
IEEE
13 years 5 months ago
Acquiring shaking-free route panorama by stationary blurring
This work obtains shaking-free route panoramas from a vehicle borne camera. We detect the shaking and waving profile of the camera and rectify a long route panorama automatically ...
Hongyuan Cai, Jiang Yu Zheng, Hiromi T. Tanaka
CVPR
2010
IEEE
14 years 3 months ago
Learning a Hierarchy of Discriminative Space-Time Neighborhood Features for Human Action Recognition
Recent work shows how to use local spatio-temporal features to learn models of realistic human actions from video. However, existing methods typically rely on a predefined spatial...
Adriana Kovashka, Kristen Grauman
SPIESR
2003
230views Database» more  SPIESR 2003»
13 years 9 months ago
Bridging the semantic gap in sports
One of the major challenges facing current media management systems and related applications is the so-called ‘‘semantic gap’’ between the rich meaning that a user desires...
Baoxin Li, James H. Errico, Hao Pan, M. Ibrahim Se...