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» Video segmentation with motion smoothness
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ICCV
2009
IEEE
15 years 11 days ago
Piecewise Planar Stereo for Image-based Rendering
We present a novel multi-view stereo method designed for image-based rendering that generates piecewise planar depth maps from an unordered collection of photographs. First a di...
Sudipta N. Sinha, Drew Steedly and Richard Szelisk...
ACSC
2006
IEEE
14 years 1 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
FCT
2003
Springer
14 years 18 days ago
On Boundaries of Highly Visible Spaces and Applications
The purpose of this paper is to investigate the properties of a certain class of highly visible spaces. For a given geometric space C containing obstacles specified by disjoint s...
John H. Reif, Zheng Sun
GRAPHITE
2005
ACM
14 years 29 days ago
Uniting cartoon textures with computer assisted animation
We present a novel method to create perpetual animations from a small set of given keyframes. Existing approaches either are limited to re-sequencing large amounts of existing ima...
William Van Haevre, Fabian Di Fiore, Frank Van Ree...
DIGRA
2005
Springer
14 years 28 days ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle