Sciweavers

342 search results - page 54 / 69
» Video textures
Sort
View
ICPR
2004
IEEE
15 years 3 days ago
An FPGA-Based Architecture for Real Time Image Feature Extraction
We propose a novel FPGA-based architecture for the extraction of four texture features using Gray Level Cooccurrence Matrix (GLCM) analysis. These features are angular second mome...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
CVPR
2010
IEEE
14 years 7 months ago
Rapid Selection of Reliable Templates for Visual Tracking
We propose a method that rates the suitability of given templates for template-based tracking in real-time. This is important for applications with online template selection, such...
Nicolas Alt, Stefan Hinterstoisser, Nassir Navab
VR
2008
IEEE
160views Virtual Reality» more  VR 2008»
14 years 5 months ago
Envisor: Online Environment Map Construction for Mixed Reality
One of the main goals of anywhere augmentation is the development of automatic algorithms for scene acquisition in augmented reality systems. In this paper, we present Envisor, a ...
Stephen DiVerdi, Jason Wither, Tobias Höllere...
ISMAR
2006
IEEE
14 years 5 months ago
Hybrid tracking algorithms for planar and non-planar structures subject to illumination changes
Augmented Reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be ...
Muriel Pressigout, Éric Marchand
BMVC
2001
14 years 1 months ago
Recognising Trajectories of Facial Identities Using Kernel Discriminant Analysis
We present a comprehensive approach to address three challenging problems in face recognition: modelling faces across multi-views, extracting the non-linear discriminating feature...
Yongmin Li, Shaogang Gong, Heather M. Liddell