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AIIDE
2008
13 years 10 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble
MICCAI
2003
Springer
14 years 8 months ago
Cardiac Endoscopy Enhanced by Dynamic Organ Modeling for Minimally-Invasive Surgery Guidance
Abstract. The development of a 3D image guidance environment will significantly enhance the performance of minimally invasive robotically assisted cardiac surgery. We have previous...
Stanislaw Szpala, Gerard Guiraudon, Terry M. Peter...
COGCOM
2011
228views more  COGCOM 2011»
13 years 2 months ago
Clustering of Gaze During Dynamic Scene Viewing is Predicted by Motion
Where does one attend when viewing dynamic scenes? Research into the factors influencing gaze location during static scene viewing have reported that low-level visual features con...
Parag K. Mital, Tim J. Smith, Robin L. Hill, John ...
WSC
2004
13 years 9 months ago
A Real-Time Panoramic Vision System for Autonomous Navigation
The paper discusses a panoramic vision system for autonomous navigation purposes. It describes a method for integrating data in real-time from multiple camera sources. The views f...
Sumantra Dasgupta, Amarnath Banerjee
CVPR
2007
IEEE
14 years 2 months ago
Single View Human Action Recognition using Key Pose Matching and Viterbi Path Searching
3D human pose recovery is considered as a fundamental step in view-invariant human action recognition. However, inferring 3D poses from a single view usually is slow due to the la...
Fengjun Lv, Ramakant Nevatia