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CGI
2004
IEEE
14 years 2 months ago
An Adaptive Sampling Method for Layered Depth Image
Sampling issue is an important problem in image based rendering. In this paper, we propose an adaptive sampling method to improve the Layered Depth Image framework. Different from...
Ravinder Namboori, Hung Chuan Teh, Zhiyong Huang
ICIP
2009
IEEE
13 years 8 months ago
Improving the quality of depth image based rendering for 3D Video systems
In 3D Video (3DV) applications, a reduced number of views plus depth maps are transmitted or stored. When there is a need to render virtual views in between the actual views, the ...
Zefeng Ni, Dong Tian, Sitaram Bhagavathy, Joan Lla...
ICIP
2009
IEEE
14 years 12 months ago
Tv-regularized Generation Of Planar Images From Omnicams
This paper addresses the problem of mapping images between different vision sensors. Such a mapping could be modeled as a sampling problem that has to encompass the change of geom...
3DPVT
2004
IEEE
131views Visualization» more  3DPVT 2004»
14 years 2 months ago
Viewpoint Consistent Texture Synthesis
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
ICCV
1999
IEEE
15 years 25 days ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi