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» View-dependent refinement of progressive meshes
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VIS
2004
IEEE
166views Visualization» more  VIS 2004»
14 years 8 months ago
Quick-VDR: Interactive View-Dependent Rendering of Massive Models
We present a novel approach for interactive view-dependent rendering of massive models. Our algorithm combines view-dependent simplification, occlusion culling, and out-of-core re...
Sung-Eui Yoon, Brian Salomon, Russell Gayle, Dines...
TVCG
2010
153views more  TVCG 2010»
13 years 6 months ago
Parallel View-Dependent Level-of-Detail Control
—We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware. Our scheme selectively refines and coarsens an ar...
Liang Hu, Pedro V. Sander, Hugues Hoppe
VLBV
2005
Springer
14 years 1 months ago
Progressive Mesh-Based Motion Estimation Using Partial Refinement
A technique for performing progressive mesh-based motion estimation in a layered fashion is presented. Motion compensation based on image warping provides a block prediction free ...
Heechan Park, Andy C. Yu, Graham R. Martin
SIGGRAPH
1997
ACM
13 years 11 months ago
View-dependent refinement of progressive meshes
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
Hugues Hoppe
GRAPHICSINTERFACE
2001
13 years 9 months ago
Truly Selective Refinement of Progressive Meshes
This paper presents a novel selective refinement scheme of progressive meshes. In previous schemes, topology information in the neighborhood of a collapsed edge is stored in the a...
Junho Kim, Seungyong Lee