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» Viewpoints for Requirements Elicitation: A Practical Approac...
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ITICSE
2005
ACM
14 years 3 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
APIN
2008
108views more  APIN 2008»
13 years 10 months ago
Achieving self-healing in service delivery software systems by means of case-based reasoning
Abstract Self-healing, i.e. the capability of a system to autonomously detect failures and recover from them, is a very attractive property that may enable large-scale software sys...
Stefania Montani, Cosimo Anglano
BMVC
2010
13 years 7 months ago
Evaluation of dimensionality reduction methods for image auto-annotation
Image auto-annotation is a challenging task in computer vision. The goal of this task is to predict multiple words for generic images automatically. Recent state-of-theart methods...
Hideki Nakayama, Tatsuya Harada, Yasuo Kuniyoshi
DLOG
2009
13 years 7 months ago
A Combination of Boolean Games with Description Logics for Automated Multi-Attribute Negotiation
Abstract. Multi-attribute negotiation has been extensively studied from a gametheoretic viewpoint. In negotiation settings, utility functions are used to express agent preferences....
Thomas Lukasiewicz, Azzurra Ragone
ICDE
2008
IEEE
182views Database» more  ICDE 2008»
14 years 11 months ago
SpaceTwist: Managing the Trade-Offs Among Location Privacy, Query Performance, and Query Accuracy in Mobile Services
In a mobile service scenario, users query a server for nearby points of interest but they may not want to disclose their locations to the service. Intuitively, location privacy may...
Man Lung Yiu, Christian S. Jensen, Xuegang Huang, ...