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122
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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 3 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
ICPR
2006
IEEE
16 years 3 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
217
Voted
GIS
2007
ACM
16 years 3 months ago
Environmental scenario search and visualization
We have developed Environmental Scenario Search Engine (ESSE) for parallel data mining of a set of conditions inside distributed, very large databases from multiple environmental ...
Mikhail N. Zhizhin, Eric A. Kihn, Vassily Lyutsare...
205
Voted
GIS
2008
ACM
16 years 3 months ago
Low-cost orthographic imagery
Commercial aerial imagery websites, such as Google Maps, MapQuest, Microsoft Virtual Earth, and Yahoo! Maps, provide high- seamless orthographic imagery for many populated areas, ...
Peter Pesti, Jeremy Elson, Jon Howell, Drew Steedl...
212
Voted
GIS
2008
ACM
16 years 3 months ago
GEDMWA: geospatial exploratory data mining web agent
An abundance of geospatial information is flourishing on the Internet but mining and disseminating these data is a daunting task. With anything published on the web available to t...
Edward Pultar, Martin Raubal, Michael F. Goodchild
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