Sciweavers

1152 search results - page 147 / 231
» Virtual 3D Sculpting
Sort
View
VR
2003
IEEE
137views Virtual Reality» more  VR 2003»
15 years 9 months ago
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion
We examine the law of steering – a quantitative model of human movement time in relation to path width and length previously established in hand drawing movement – in a VR loc...
Shumin Zhai, Rogier Woltjer
CA
2002
IEEE
15 years 9 months ago
Haptics Technologies and Cultural Heritage Applications
This article describes the architecture of the "Museum of Pure Form", a virtual reality system where the user can interact, through the senses of touch and sight, with d...
Massimo Bergamasco, Antonio Frisoli, Federico Barb...
ECAI
2004
Springer
15 years 7 months ago
Knowledge-Based Cinematography and Its Applications
Automated control of a virtual camera is useful for both linear animation and interactive virtual environments. We have constructed a knowledge-based system that allows users to e...
Doron A. Friedman, Yishai A. Feldman
VRST
2010
ACM
15 years 1 months ago
On-line visualization of underground structures using context features
We introduce an on-line framework for the visualizing of underground structures that improves X-Ray vision and Focus and Context Rendering for Augmented Reality. Our approach does...
Jiazhou Chen, Xavier Granier, Naiyang Lin, Qunshen...
TVCG
2012
215views Hardware» more  TVCG 2012»
13 years 6 months ago
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation
Abstract—Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. However, several experiments have provided evidence that e...
Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich...