Abstract. We are interested in real time collaborative interactions within Collaborative Virtual Environments (CVE). This domain relies on the low latency offered by high speed net...
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
We show several aspects of a complex mixed reality system that we have built and deployed in a real-world factory setting. In our system, virtual worlds, augmented realities, and ...
Maribeth Back, Don Kimber, Eleanor G. Rieffel, Ant...
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Large sensor networks in applications such as surveillance and virtual classrooms, have to deal with the explosion of sensor information. Coherent presentation of data coming from...
Shichao Ou, Deepak R. Karuppiah, Andrew H. Fagg, E...