In next-generation virtual 3D simulation, training, and entertainment environments, intelligent visualization interfaces must respond to user-specified viewing requests so users c...
This paper proposes a new method based on self-calibration to estimate the ball's 3D position in broadcast soccer video. According to the physical limitation, the ball's ...
Abstract. Video plus depth based 3D video gradually goes mobile. Taking into account the time-varying characteristics of wireless communication, this paper proposes a multi-pass va...
Yanwei Liu, Guangchao Peng, Yahui Hu, Song Ci, Hui...
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
: In this paper, we present a mobile augmented reality application that is based on the acquisition of user-generated content obtained by 3D snapshotting. To take a 3D snapshot of ...