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IUI
1999
ACM
14 years 3 months ago
Intelligent Multi-Shot Visualization Interfaces for Dynamic 3D Worlds
In next-generation virtual 3D simulation, training, and entertainment environments, intelligent visualization interfaces must respond to user-specified viewing requests so users c...
William H. Bares, James C. Lester
ACCV
2006
Springer
14 years 2 months ago
Self-calibration Based 3D Information Extraction and Application in Broadcast Soccer Video
This paper proposes a new method based on self-calibration to estimate the ball's 3D position in broadcast soccer video. According to the physical limitation, the ball's ...
Yang Liu, Dawei Liang, Qingming Huang, Wen Gao
PCM
2010
Springer
160views Multimedia» more  PCM 2010»
13 years 9 months ago
A Multi-pass VBR Rate Control Method for Video Plus Depth Based Mobile 3D Video Coding
Abstract. Video plus depth based 3D video gradually goes mobile. Taking into account the time-varying characteristics of wireless communication, this paper proposes a multi-pass va...
Yanwei Liu, Guangchao Peng, Yahui Hu, Song Ci, Hui...
CVPR
1999
IEEE
15 years 1 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
ISMAR
2009
IEEE
14 years 5 months ago
Mobile augmented reality based 3D snapshots
: In this paper, we present a mobile augmented reality application that is based on the acquisition of user-generated content obtained by 3D snapshotting. To take a 3D snapshot of ...
Peter Keitler, Frieder Pankratz, Björn Schwer...