This paper describes an implementation of vertex weighting for real-time animation of 3D trees as a result of wind force and direction. This method improves over similar technique...
In this paper a new approach for a metrics based software visualization is presented which supports an efficient and effective quality assessment of large object-oriented software...
An architecture and prototype implementation of an automation system for industrial 3-D digitization is described. Facilities for automated view planning, collision avoidance and ...
No part of the economic community can now escape from the urgent issues related to global warming, carbon footprint and reducing energy consumption. Nevertheless, the construction ...
Extensive simulation of sensory perception for NPCs (Non Playing Characters) or bots in 3D games has been quite rare if not absent until recently. However, a few games have proven...