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CA
1999
IEEE
14 years 1 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
SMI
2008
IEEE
167views Image Analysis» more  SMI 2008»
14 years 3 months ago
Hands on virtual clay
This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device c...
Adeline Pihuit, Paul G. Kry, Marie-Paule Cani
ATAL
2009
Springer
14 years 1 months ago
Virtual institutions prototype
Virtual Institutions are Virtual Worlds with normative regulation of participants’ interactions. This paradigm is based on normative multiagent systems and is technologically su...
Anton Bogdanovych, Simeon J. Simoff, Marc Esteva
CMG
2003
13 years 10 months ago
Virtual Memory Constraints in 32-bit Windows
Many server workloads can exhaust the 32-bit virtual address space in the Windows server operating systems. Machines configured with 2 GB or more of RAM installed are particularly...
Mark B. Friedman
VRST
2006
ACM
14 years 3 months ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...