In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device c...
Virtual Institutions are Virtual Worlds with normative regulation of participants’ interactions. This paradigm is based on normative multiagent systems and is technologically su...
Many server workloads can exhaust the 32-bit virtual address space in the Windows server operating systems. Machines configured with 2 GB or more of RAM installed are particularly...
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...