We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
In rendering a virtual sound over two loudspeakers, adaptive inverse filtering is required for crosstalk cancellation. Although various adaptive algorithms have been proposed for...
Virtual avatars in many applications are constructed manually or by a single speech-driven model which needs a lot of training data and long training time. It’s an essential pro...
The paper deals with the design of an intelligent user interface augmenting the user experience in a museum domain, by providing and immersive audio environment. We focus on the i...
The quality of audio in IP telephony is significantly influenced by various factors, including type of encoder, delay, delay variation, rate and distribution of packet loss, and t...
Lopamudra Roychoudhuri, Ehab S. Al-Shaer, Gregory ...