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VR
2010
IEEE
127views Virtual Reality» more  VR 2010»
13 years 6 months ago
Synthesizing contact sounds between textured models
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
Zhimin Ren, Hengchin Yeh, Ming C. Lin
ICASSP
2007
IEEE
14 years 2 months ago
A Novel Adaptive Crosstalk Cancellation using Psychoacoustic Model for 3D Audio
In rendering a virtual sound over two loudspeakers, adaptive inverse filtering is required for crosstalk cancellation. Although various adaptive algorithms have been proposed for...
Jun Jun Seong Kim, Sang-Gyun Kim, Chang D. Yoo
ICMCS
2005
IEEE
78views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Partial Linear Regression for Audio-Driven Talking Head Application
Virtual avatars in many applications are constructed manually or by a single speech-driven model which needs a lot of training data and long training time. It’s an essential pro...
Chao-Kuei Hsieh, Yung-Chang Chen
IUI
2004
ACM
14 years 1 months ago
Tailored audio augmented environments for museums
The paper deals with the design of an intelligent user interface augmenting the user experience in a museum domain, by providing and immersive audio environment. We focus on the i...
Lucia Terrenghi, Andreas Zimmermann
COMCOM
2006
120views more  COMCOM 2006»
13 years 7 months ago
On the impact of loss and delay variation on Internet packet audio transmission
The quality of audio in IP telephony is significantly influenced by various factors, including type of encoder, delay, delay variation, rate and distribution of packet loss, and t...
Lopamudra Roychoudhuri, Ehab S. Al-Shaer, Gregory ...