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CHI
2004
ACM
14 years 2 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
EUROSYS
2008
ACM
14 years 6 months ago
Parallax: virtual disks for virtual machines
Parallax is a distributed storage system that uses virtualization to provide storage facilities specifically for virtual environments. The system employs a novel architecture in ...
Dutch T. Meyer, Gitika Aggarwal, Brendan Cully, Ge...
USENIX
2008
13 years 11 months ago
A Multi-Site Virtual Cluster System for Wide Area Networks
A virtual cluster is a promising technology for reducing management costs and improving capacity utilization in datacenters and computer centers. However, recent cluster virtualiz...
Takahiro Hirofuchi, Takeshi Yokoi, Tadashi Ebara, ...
CVPR
2005
IEEE
14 years 11 months ago
Computer Vision for Music Identification
We describe how certain tasks in the audio domain can be effectively addressed using computer vision approaches. This paper focuses on the problem of music identification, where t...
Yan Ke, Derek Hoiem, Rahul Sukthankar
CHI
2003
ACM
14 years 9 months ago
Multimodal 'eyes-free' interaction techniques for wearable devices
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...