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VISUALIZATION
1998
IEEE
14 years 2 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola
SIGGRAPH
1998
ACM
14 years 2 months ago
mediaBlocks: Physical Containers, Transports, and Controls for Online Media
We present a tangible user interface based upon mediaBlocks: small, electronically tagged wooden blocks that serve as physical icons (“phicons”) for the containment, transport...
Brygg Ullmer, Hiroshi Ishii, Dylan Glas
CHI
1997
ACM
14 years 2 months ago
A Prototype Design Tool for Participants in Graphical Multiuser Environments
d in Extended Abstracts, Human Factors in Computing Systems (CHI conference proceedings), Association for Computing Machinery, 1997, pp. 246-247. Originally appeared as Working Pap...
Carol Strohecker, Barbara Barros
AGENTS
1997
Springer
14 years 2 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly
AGENTS
1997
Springer
14 years 2 months ago
Agent-Based Expert Assistance for Visual Problem Solving
This paper presents a domain-independent architecture for facilitating visual problem solving between robots or softbots and humans. The architecture de nes virtual and human agen...
Erika Rogers, Robin R. Murphy, Barb Ericson