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MMB
2004
Springer
124views Communications» more  MMB 2004»
14 years 2 months ago
A General Framework for Network Survivability Quantification
In this paper, we propose a general survivability quantification framework which is applicable to a wide range of system architectures, applications, failure/recovery behaviors, ...
Yun Liu, Kishor S. Trivedi
SCCC
1997
IEEE
14 years 1 months ago
Video Server on an ATM Connected Cluster of Workstations
Video servers are important for applicationswhich make use of digital video. The video servers should provide better functionality than most of today’s video servers offer, – ...
Olav Sandstå, Stein Langørgen, Roger ...
DATE
2004
IEEE
103views Hardware» more  DATE 2004»
14 years 18 days ago
A Novel Implementation of Tile-Based Address Mapping
Tile-based data layout has been applied to achieve various objectives such as minimizing cache conflicts and memory row switching activity. In some applications of tilebased mappi...
Sambuddhi Hettiaratchi, Peter Y. K. Cheung
ATAL
2010
Springer
13 years 10 months ago
High-level reinforcement learning in strategy games
Video games provide a rich testbed for artificial intelligence methods. In particular, creating automated opponents that perform well in strategy games is a difficult task. For in...
Christopher Amato, Guy Shani
JSA
2006
86views more  JSA 2006»
13 years 8 months ago
High-performance adaptive routing for networks with arbitrary topology
A strategy to implement adaptive routing in irregular networks is presented and analyzed in this work. A simple and widely applicable deadlock avoidance method, applied to a ring ...
Valentin Puente, José A. Gregorio, Fernando...