Abstract User-centered design is often performed without regard to individual user differences. In this paper, we report results of an empirical study aimed to evaluate whether com...
Elena V. Zudilova-Seinstra, Boris W. van Schooten,...
Previous studies reported good results in using virtual reality for the treatment of acrophobia. Similarly this paper reports the use of a virtual environment for the treatment of...
Carlos M. Coelho, Carlos F. Silva, Jorge A. Santos...
—We report a series of experiments conducted to investigate the effects of travel technique on information gathering and cognition in complex virtual environments. In the first e...
Evan A. Suma, Samantha L. Finkelstein, Myra Reid, ...
This paper describes an experiment that examines the influence of visual realism on reported presence. 33 participants experienced two different renderings of a virtual environmen...
TIELT is a software testbed that facilitates the integration and testing of learning-embedded decision systems on user-selected tasks from virtual gaming simulators. A key componen...