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» Virtual Experiment Environments Design for Science Education
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ICIDS
2009
Springer
14 years 3 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
SIGCSE
2009
ACM
119views Education» more  SIGCSE 2009»
14 years 9 months ago
The summer academy for advancing deaf and hard of hearing in computing
Deaf and hard of hearing students are an underrepresented group in computing and face extra challenges in university-level computing courses. This paper describes a 9-week Summer ...
Anna Cavender, Richard E. Ladner, Robert I. Roth
CSCW
2002
ACM
13 years 8 months ago
Making web sites be places for social interaction
Technology can play an important role in enabling people to interact with each other. The Web is one such technology with the affordances for sharing information and for connectin...
Andreas Girgensohn, Alison Lee
MHCI
2005
Springer
14 years 2 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
NETGAMES
2006
ACM
14 years 2 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei