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JOT
2008
114views more  JOT 2008»
13 years 8 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
AAI
2005
166views more  AAI 2005»
13 years 8 months ago
Interactive Knowledge Construction in the Collaborative Building of an Encyclopedia
1 One of the major challenges of Applied Artificial Intelligence is to provide environments where high level human activities like learning, constructing theories or performing exp...
Philippe Lemoisson, Stefano A. Cerri
IADIS
2004
13 years 10 months ago
Creative Lesson by Using Cyber Theater and CTSL Learning KIT
To improve the courses of computer-based education in junior high school and high school, we have developed new educational multi-media tool, named Cyber Theater. Cyber Theater pr...
Hiroshi Matsuda, Yoshiaki Shindo
CHI
2001
ACM
14 years 9 months ago
The impact of eye gaze on communication using humanoid avatars
In this paper we describe an experiment designed to investigate the importance of eye gaze in humanoid avatars representing people engaged in conversation. We compare responses to...
Maia Garau, Mel Slater, Simon Bee, Martina Angela ...
CANDC
2005
ACM
13 years 11 months ago
Exhibition: computational schemes for biomimetic sculpture
The Mid-Ocean Studio, Brown University’s SHAPE lab, and Goldsmiths College are collaborating on a prototype system for the automatic evolution of biomimetic sculpture using stru...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...