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» Virtual Experiment Environments Design for Science Education
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ITICSE
2010
ACM
14 years 1 months ago
Enhancing K-12 education with alice programming adventures
This paper describes the integration of the Alice 3D virtual worlds environment into many disciplines in elementary school, middle school and high school. We have developed a wide...
Susan H. Rodger, Maggie Bashford, Lana Dyck, Jenna...
EDUTAINMENT
2009
Springer
14 years 3 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
JCDL
2003
ACM
105views Education» more  JCDL 2003»
14 years 1 months ago
Convergence of Knowledge Management and E-Learning: The GetSmart Experience
The National Science Digital Library (NSDL), launched in December 2002, is emerging as a center of innovation in digital libraries as applied to education. As a part of this exten...
Byron Marshall, Yiwen Zhang, Hsinchun Chen, Ann M....
VR
1999
IEEE
154views Virtual Reality» more  VR 1999»
14 years 26 days ago
A Virtual Assembly Design Environment
The Virtual Assembly Design Environment (VADE) is a Virtual Reality (VR) based engineering application which allows engineers to evaluate, analyze, and plan the assembly of mechan...
Sankar Jayaram, Yong Wang, Uma Jayaram, Kevin W. L...
PRESENCE
1998
74views more  PRESENCE 1998»
13 years 8 months ago
The Reality of Experience: Gibson's Way
This paper considers some rst principles that might provide a basis for an objective science of experience (presence or immersion). Dimensions that are considered include classica...
John M. Flach, John G. Holden