Scientific practices increasingly incorporate sensors for data capture, information visualization for data analysis, and low-cost mobile devices for fieldbased inquiries incorpora...
Daniel Spikol, Marcelo Milrad, Heidy Maldonado, Ro...
This paper describes an ethnographic study completed within a kindergarten environment with the view of gaining insights into the development of new technology for young children....
In spite of its growing popularity, due to a huge technical evolution in the last years and to the fact that new generations are more literate in games than in books, game-based te...
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
A system that allows people to simultaneously modify a common design in a graphically rich environment was developed to identify and examine groupware interface issues unique to t...