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ACSC
2010
IEEE
13 years 5 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
TIM
2011
151views more  TIM 2011»
13 years 5 months ago
IIR Filter Models of Haptic Vibration Textures
—Haptic tactile feedback is a widely used and effective technique in virtual reality applications. When an object’s surface is explored by stroking it using fingers, finger n...
Vijaya Lakshmi Guruswamy, Jochen Lang, Won-Sook Le...
MICCAI
2006
Springer
14 years 11 months ago
Transformation Model and Constraints Cause Bias in Statistics on Deformation Fields
This work investigates the effects of nonrigid transformation model and deformation constraints on the results of deformation-based morphometry (DBM) studies. We evaluate three pop...
Torsten Rohlfing
NBIS
2007
Springer
14 years 4 months ago
A Ring Infrastructure for Neighbor-Centric Peer-to-Peer Applications
We propose a peer-to-peer system that supports distributed virtual world applications. For these applications, the connections between directly neighboring peers are of the utmost ...
Oliver Haase, Alfred Toth, Jürgen Wäsch
3DPVT
2006
IEEE
224views Visualization» more  3DPVT 2006»
14 years 4 months ago
3D Modeling Using Planar Segments and Mesh Elements
Range sensing technology allows the photorealistic modeling of large-scale scenes, such as urban structures. The generated 3D representations, after automated registration, are us...
Ioannis Stamos, Gene Yu, George Wolberg, Siavash Z...