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MMM
2005
Springer
126views Multimedia» more  MMM 2005»
14 years 1 months ago
Semantic Virtual Environments with Adaptive Multimodal Interfaces
We present a system for real-time configuration of multimodal interfaces to Virtual Environments (VE). The flexibility of our tool is supported by a semantics-based representati...
Mario Gutiérrez, Daniel Thalmann, Fré...
VR
2003
IEEE
105views Virtual Reality» more  VR 2003»
14 years 1 months ago
Empirical Studies for Effective Near-Field Haptics in Virtual Environments
This paper presents results from two experiments into the use of vibrotactile cues for near-field haptics in virtual environments. In one experiment, subjects were tested on their...
Robert W. Lindeman, Yasuyuki Yanagida
VR
2003
IEEE
192views Virtual Reality» more  VR 2003»
14 years 1 months ago
Interactive Flowing of Highly Viscous Volumes in Virtual Environments
We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usu...
Xiaoming Wei, Wei Li, Arie E. Kaufman
GI
2001
Springer
14 years 16 days ago
Studierstube: An Application Environment for Multi-User Games in Virtual Reality
: Studierstube is an operating system for applications in virtual reality. It supports multiple users collaborating in a distributed system. While initially developed for scientifi...
Anton L. Fuhrmann, Werner Purgathofer
VR
1999
IEEE
164views Virtual Reality» more  VR 1999»
14 years 9 days ago
The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...