In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
In this paper, we propose an architecture to regulate the bandwidth usage of multimedia streams in networked virtual environments. In this architecture, intelligent proxies are pla...
Legitimacy is a key part of the social requirements specification for a trusted virtual community environment (VCE). If an environment is not seen as legitimate, social conflicts m...
An essential type of “evidence”of the correctness of the requirements formalization process can be provided by human-based calculation. Human calculation can be significantly ...