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CHI
2008
ACM
14 years 9 months ago
Evaluating motion constraints for 3D wayfinding in immersive and desktop virtual environments
Motion constraints providing guidance for 3D navigation have recently been suggested as a way of offloading some of the cognitive effort of traversing complex 3D environments on a...
Niklas Elmqvist, Mihail Eduard Tudoreanu, Philippa...
DSRT
2000
IEEE
14 years 1 months ago
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
ICVGIP
2008
13 years 10 months ago
Visibility Cuts: A System for Rendering Dynamic Virtual Environments
In recent years, the subject of occlusion culling of large 3D environments has received substantial contribution. However the major amount of research into the area has focussed o...
Soumyajit Deb, Ankit Gupta
EACL
2009
ACL Anthology
14 years 10 months ago
The Software Architecture for the First Challenge on Generating Instructions in Virtual Environments
The GIVE Challenge is a new Internetbased evaluation effort for natural language generation systems. In this paper, we motivate and describe the software infrastructure that we de...
Alexander Koller, Donna Byron, Justine Cassell, Ro...
ICSE
2003
IEEE-ACM
14 years 9 months ago
Software Engineering and HCI Techniques Joined to Develop Virtual Environments
Maria Isabel Sánchez Segura, Antonio de Ame...