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HCI
2009
13 years 5 months ago
User Centered Design of a Learning Object Repository
This work outlines the design process of a user centered learning object repository. A repository should foster the development and acquisition of both generic and specific informa...
Núria Ferran, Ana-Elena Guerrero-Rold&aacut...
ATAL
2006
Springer
13 years 11 months ago
Efficient agents for cliff-edge environments with a large set of decision options
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Ron Katz, Sarit Kraus
VRST
2000
ACM
14 years 5 days ago
Message caching for local and global resource optimization in shared virtual environments
The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, and collaborative design and engineering. At the sam...
Helmuth Trefftz, Ivan Marsic
VR
2002
IEEE
161views Virtual Reality» more  VR 2002»
14 years 21 days ago
Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments
In virtual environments, perceived egocentric distances are consistently underestimated when compared to the same distance judgments in the real world. The research presented in t...
Peter Willemsen, Amy Gooch
VW
2009
Springer
153views Virtual Reality» more  VW 2009»
14 years 2 months ago
Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted Cameras
—A fully-articulated visual representation of a user in an immersive virtual environment (IVE) can enhance the user’s subjective sense of feeling present in the virtual world. ...
Gerd Bruder, Frank Steinicke, Kai Rothaus, Klaus H...