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CGF
2004
144views more  CGF 2004»
13 years 7 months ago
Crowd of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments
The navigation activity is an every day practice for any human being capable of locomotion. Our objective in this work is to reproduce this crucial human activity inside virtual e...
Fabrice Lamarche, Stéphane Donikian
CCGRID
2006
IEEE
14 years 1 months ago
Nova: An Approach to On-Demand Virtual Execution Environments for Grids
This paper attempts to reduce the overheads of dynamically creating and destroying the virtual environments for secure job execution. It broaches a grid architecture which we call...
Srikanth Sundarrajan, Hariprasad Nellitheertha, Su...
ACMACE
2004
ACM
14 years 1 months ago
An intra-stream synchronization algorithm for haptic media in networked virtual environments
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Yutaka Ishibashi, Hidehiko Kasugai, Masaki Fujimot...
VR
1999
IEEE
123views Virtual Reality» more  VR 1999»
14 years 5 days ago
Leadership and Collaboration in Shared Virtual Environments
We present an experiment that investigates the behaviour of small groups of participants in a wide-area distributed collaborative virtual environment (CVE). This is the third and ...
Anthony Steed, Mel Slater, Amela Sadagic, Adrian B...
WSC
2004
13 years 9 months ago
Integrating Operations Simulation Results with an Immersive Virtual Reality Environment
This paper demonstrates the utilization of immersive virtual reality environments in the investigation of operations simulation results. The authors outline the benefits offered b...
Gordon D. Rehn, Marco Lemessi, Judy M. Vance, Deni...