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VR
2003
IEEE
164views Virtual Reality» more  VR 2003»
15 years 9 months ago
VIS-Tracker: A Wearable Vision-Inertial Self-Tracker
We present a demonstrated and commercially viable self-tracker, using robust software that fuses data from inertial and vision sensors. Compared to infrastructurebased trackers, s...
Eric Foxlin, Leonid Naimark
135
Voted
INFOCOM
2000
IEEE
15 years 9 months ago
Adaptive Proportional Routing: A Localized QoS Routing Approach
Abstract—Most of the QoS routing schemes proposed so far require periodic exchange of QoS state information among routers, imposing both communication overhead on the network and...
Srihari Nelakuditi, Zhi-Li Zhang, Rose P. Tsang
SAC
1998
ACM
15 years 8 months ago
Applying videogame technologies to video conferencing systems
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Y...
VRML
1997
ACM
15 years 8 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
ACMSE
2009
ACM
15 years 8 months ago
Towards policy driven self-configuration of user-centric communication
The convergence of various multimedia communications that includes voice, video and data presents many opportunities for enabling unified communication but paradoxically leads to ...
Paola Boettner, Mansi Gupta, Yali Wu, Andrew A. Al...