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» Virtual Reality: Its Usefulness for Ergonomic Analysis
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INTERACT
2003
13 years 9 months ago
Interactive Immersive Design Application: Analysis of Requirements
: In this paper we report on the progress of an international EU/IMS research project to develop an Immersive free-form Design Application using Virtual Reality and Haptic Immersio...
Urs Künzler, Roger Wetzel, Martin Iseli
VR
2010
IEEE
139views Virtual Reality» more  VR 2010»
13 years 6 months ago
Buttonless clicking: Intuitive select and pick-release through gesture analysis
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Ali Choumane, Géry Casiez, Laurent Grisoni
CW
2004
IEEE
13 years 11 months ago
Analytically-Defined Collaborative Shape Modeling in VRML
In this paper we introduce a function-defined extension of Virtual Reality Modeling Language where analytical formulas are used for defining geometry and appearance of 3D shapes. ...
Qi Liu, Alexei Sourin
CIE
2010
Springer
14 years 12 days ago
Spatial Models for Virtual Networks
This paper discusses the use of spatial graph models for the analysis of networks that do not have a direct spatial reality, such as web graphs, on-line social networks, or citatio...
Jeannette Janssen
VRST
1997
ACM
13 years 11 months ago
An efficient collision detection algorithm using range data for walk-through systems
We present a simple, but efficient view collision detection method for the walk-through system. The basic idea is to check if the current view position intersects with the range d...
SonOu Lee, JunHyeok Heo, KwangYun Wohn