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» Virtual Reality: Its Usefulness for Ergonomic Analysis
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HAPTICS
2008
IEEE
14 years 2 months ago
Designing Large Sets of Haptic Icons with Rhythm
Haptic icons (brief tangible stimuli with associated meanings) are a new way to convey information, but are difficult to design in large quantities due to technological and percept...
David Ternes, Karon E. MacLean
AFRIGRAPH
2004
ACM
14 years 1 months ago
The visualisation of application delay metrics for a customer network
– Application services are fundamental network components that allow organizations the ability to operate efficiently. It has become essential for organizations to monitor the pe...
Janet Wesson, Darelle van Greunen, Justin Rademan
ISMAR
2006
IEEE
14 years 1 months ago
Mixed reality pre-visualization and camera-work authoring in filmmaking
In this paper, we introduce the outline of “The MR-PreViz Project” performed in Japan. In the pre-production process of filmmaking, PreViz, pre-visualizing the desired scene b...
Ryosuke Ichikari, Keisuke Kawano, Asako Kimura, Fu...
CORR
2007
Springer
137views Education» more  CORR 2007»
13 years 7 months ago
Subjective Evaluation of Forms in an Immersive Environment
: User’s perception of product, by essence subjective, is a major topic in marketing and industrial design. Many methods, based on users’ tests, are used so as to characterise ...
Jean-François Petiot, Damien Chablat
SIGGRAPH
1995
ACM
13 years 11 months ago
A frequency-domain analysis of head-motion prediction
The use of prediction to eliminate or reduce the effects of system delays in Head-Mounted Display systems has been the subject of several recent papers. A variety of methods have ...
Ronald Azuma, Gary Bishop