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» Virtual Reality: Its Usefulness for Ergonomic Analysis
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HAPTICS
2005
IEEE
14 years 1 months ago
Fundamental Limits in the Rendering of Virtual Haptic Textures
We discuss the properties of force-feedback haptic simulation systems that fundamentally limit the re-creation of periodic gratings, and hence, of any texture. These include sampl...
Gianni Campion, Vincent Hayward
VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
14 years 2 months ago
Showing Users the Way: Signs in Virtual Worlds
In this paper, we report the results of a pilot study designed to evaluate the impact of signs as navigation aids in virtual worlds. Test subjects were divided into three groups (...
Daniel C. Cliburn, Stacy Rilea
SI3D
1997
ACM
13 years 11 months ago
Managing Latency in Complex Augmented Reality Systems
Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imag...
Marco C. Jacobs, Mark A. Livingston, Andrei State
ASSETS
2007
ACM
13 years 11 months ago
SIBYLLE: a system for alternative communication adapting to the context and its user
In this paper, we describe the latest version of SIBYLLE, an AAC system that permits persons suffering from severe physical disabilities to enter text with any computer applicatio...
Tonio Wandmacher, Jean-Yves Antoine, Franck Poirie...
VR
2011
IEEE
193views Virtual Reality» more  VR 2011»
12 years 11 months ago
Recognition-driven 3D navigation in large-scale virtual environments
We present a recognition-driven navigation system for large-scale 3D virtual environments. The proposed system contains three parts, virtual environment reconstruction, feature da...
Wei Guan, Suya You, Ulrich Neumann