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» Virtual Reality: Its Usefulness for Ergonomic Analysis
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MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
14 years 1 months ago
A Virtual Reality Platform for Modeling Cognitive Development
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
Hector Jasso, Jochen Triesch
VR
1993
IEEE
124views Virtual Reality» more  VR 1993»
13 years 11 months ago
Design of a High Performance Haptic Interface to Virtual Environments
- The design of a four degree-of-freedom,force-reflecting manipulandum for manual interaction with virtual environments is presented. The device emulates a handtool which the opera...
Paul A. Millman, Michael C. Stanley, J. Edward Col...
EDUTAINMENT
2007
Springer
14 years 1 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
CANDC
2005
ACM
13 years 9 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
COGNITIVE
2001
Springer
14 years 1 days ago
Virtual Reality in Surgery: Between Satisfaction and Stress
The present study is focused on usability issues related to laparoscopy, emphasizing the surgeon’s overall satisfaction with the mediated perception of reality. We were particul...
Corina Sas, Ronan Reilly, Gregory M. P. O'Hare