sented by abstract mathematical structures, and visualization is used to convert these into pictures. At the core of every simulation is a mathematical model that is evaluated by a...
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
We summarize progress achieved on an interactive land use VRML application (ILUVA) with servlet assist. The purpose of this application is to enable one to take a virtual land are...
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...