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SI3D
2012
ACM
12 years 6 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
ISMAR
2006
IEEE
14 years 5 months ago
Texture overlay for virtual clothing based on PCA of silhouettes
In this paper, we propose a method for overlaying an arbitrary texture image onto a surface of a plain T-shirt worn by a user. For overlaying arbitrary textures onto the surface o...
Jun Ehara, Hideo Saito
AMDO
2008
Springer
14 years 29 days ago
Autonomous Virtual Agents for Performance Evaluation of Tracking Algorithms
This paper describes a framework which exploits the use of computer animation to evaluate the performance of tracking algorithms. This can be achieved in two different, complementa...
Pau Baiget, F. Xavier Roca, Jordi Gonzàlez
VR
2007
IEEE
168views Virtual Reality» more  VR 2007»
14 years 5 months ago
Can People Not Tell Left from Right in VR? Point-to-origin Studies Revealed Qualitative Errors in Visual Path Integration
Even in state-of-the-art virtual reality (VR) setups, participants often feel lost when navigating through virtual environments. In psychological experiments, such disorientation ...
Bernhard E. Riecke, Jan Malte Wiener
SEMWEB
2010
Springer
13 years 5 months ago
Accessing the Web of Data through embodied virtual characters
The amount of data published on the Semantic Web has witnessed a tremendous growth in the last years to which the Linked Open Data (LOD) project has contributed significantly. Whil...
Philipp Cimiano, Stefan Kopp