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» Virtual Reality in Ubiquitous Computing Environment
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ICDCSW
2002
IEEE
14 years 3 months ago
Toward a Peer-to-Peer Shared Virtual Reality
— This paper envisions a shared virtual reality system that could handle millions of users and objets. The SOLIPSIS system does not rely on servers and is based on a network of p...
Joaquín Keller, Gwendal Simon
VRST
2005
ACM
14 years 3 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
ECUMN
2007
Springer
14 years 4 months ago
A Spatial Communication Model for Ubiquitous Computing Services
Abstract— The paper presents a location-aware communication approach in smart home environments. It is constructed on a symbolic location model to represent the containment relat...
Ichiro Satoh
GRAPHITE
2005
ACM
14 years 3 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
MOBISYS
2005
ACM
14 years 9 months ago
A systems architecture for ubiquitous video
Realityflythrough is a telepresence/tele-reality system that works in the dynamic, uncalibrated environments typically associated with ubiquitous computing. By harnessing networke...
Neil J. McCurdy, William G. Griswold