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CGVR
2007
13 years 11 months ago
Virtual Reality Interface to Conventional First-Person-View Shooting Computer Games
- In this paper we present Virtual Reality Game Interface (VRGI) that is an interface to conventional 3D desktop first-person-view shooting games. VRGI allows players to play comme...
Leonidas Deligiannidis, William Urbanski
MC
2007
149views Computer Science» more  MC 2007»
13 years 11 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
HPDC
2000
IEEE
14 years 2 months ago
CAVEStudy: An Infrastructure for Computational Steering in Virtual Reality Environments
We present the CAVEStudy system that enables scientists to interactively steer a simulation from a virtual reality (VR) environment. No modification to the source code is necessa...
Luc Renambot, Henri E. Bal, Desmond Germans, Hans ...
CHI
2003
ACM
14 years 10 months ago
The effectiveness of multiscale collaboration in virtual environments
Adding multiscale capabilities to collaborative virtual environments can potentially help people work on very large electronic worlds. Our experiment shows that user performance o...
Xiaolong Zhang, George W. Furnas
VRML
1998
ACM
14 years 2 months ago
DWTP - An Internet Protocol for Shared Virtual Environments
VRML (the Virtual Reality Modeling Language) has brought 3D objects and virtual worlds to a large number of Internet users. While it provides a suitable basis for the platform ind...
Wolfgang Broll