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» Virtual Reality in Ubiquitous Computing Environment
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ROBOTICA
2006
132views more  ROBOTICA 2006»
13 years 9 months ago
Human arm kinematics for robot based rehabilitation
The paper considers a technique for computation of the inverse kinematic model of the human arm for robot based rehabilitation that uses measurements of the hand position and orie...
Matjaz Mihelj
HAPTICS
2007
IEEE
14 years 4 months ago
Surface Interrogation Methods for Haptic Rendering of Virtual Objects
The process which enables virtual objects to mimic their real world counterparts is known as realistic rendering in haptics. Realistic sensations could relate to any spatial featu...
Anusha Sridaran, Dianne Hansford, Kanav Kahol, Set...
HAPTICS
2009
IEEE
14 years 4 months ago
Visual versus haptic progressive guidance for training in a virtual dynamic task
The objective of this work is to demonstrate that progressive haptic guidance can accelerate and improve motor task training outcomes over visual or practice-only methods in a tra...
Joel C. Huegel, Marcia Kilchenman O'Malley
VRML
1998
ACM
14 years 2 months ago
3D Product Presentation Online: The Virtual Design Exhibition
VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
J. Dauner, Jürgen Landauer, E. Stimpfig, D. R...
APGV
2008
ACM
200views Visualization» more  APGV 2008»
13 years 12 months ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...