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» Virtual Reality on a WIM: Interactive Worlds in Miniature
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VRST
1998
ACM
13 years 12 months ago
The control of avatar motion using hand gesture
It is difficult to navigate virtual environment as in real world and to interact with other participant in virtual environment, especially wearing Head-Mounted Display (HMD). We d...
Chan-Su Lee, Sang-Won Ghyme, Chan-Jong Park, Kwang...
ICDE
1998
IEEE
180views Database» more  ICDE 1998»
14 years 9 months ago
The Alps at Your Fingertips: Virtual Reality and Geoinformation Systems
We advocate a desktop virtual reality (VR) interface to a geographic information system (GIS). The navigational capability to explore large topographic scenes is a powerful metaph...
Renato Pajarola, Thomas Ohler, Peter Stucki, Korne...
ACMACE
2008
ACM
13 years 9 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
ISMAR
2007
IEEE
14 years 1 months ago
Interactive Focus and Context Visualization for Augmented Reality
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
Denis Kalkofen, Erick Méndez, Dieter Schmal...
MMM
2003
Springer
154views Multimedia» more  MMM 2003»
14 years 28 days ago
On Generating Virtual Worlds from Domain Ontologies
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...